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Literature

My interests/expertise can be divided into three areas:

  • Networking, Cloud, Micro-services, Kubernetes
  • (De)Compilers, Emulation, Qemu, Antlr, Ast
  • Computer Graphics, Visualization.

The topics about Compilers / Emulation and Computer Graphics / Visualization is not up-to-date anymore, but I’m still very much interested. Maybe I’ll pick it up again at a later time, or maybe not. The Books / Papers listed here are regarded by me as highly valuable at that time. I’m nowadays mostly involved into (p2p) networking, micro-services, Kubernetes

Networking

Books

  • van Steen, Maarten; and Tanenbaum, Andrew S - Distributed Systems, Fourth edition, Version 4.01 (January 2023)

Papers

  • Maymounkov, Petar; and Mazières, David - “Kademlia: A Peer-to-peer Information System based on the XOR Metric”, In Proceedings of the 1st International Workshop on Peer-to-Peer Systems (IPTPS ‘02), pages 53-65, March 2002 (Here)

Compilers / Emulation

Computer Graphics / Visualization

Books

  • Henrik Wann Jensen - “Realistic Image Synthesis Using Photon Mapping”, A K Peters, Ltd. (2001)
  • Piegl, Tiller - “The NURBS Book” - 2nd edition - Springer-Verlag (1997)
  • Cohen, Wallace - “Radiosity and Realistic Image Synthesis” - Academic Press Professional (1993)
  • Foley, van Dam, Feiner, Hughes - “Computer Graphics, Principles and Practice”, Second Edition - Addison-Wesley Publishing Company (1992)

Papers

  • Robert L. Cook., Loren Carpenter, and Edwin Catmull - “The Reyes image rendering architecture.” Computer Graphics (SIGGRAPH ‘87 Proceedings), pp. 95–102.
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